FAQ Suchen Mitgliederliste Benutzergruppen Profil Anmelden, um private Nachrichten zu lesen
UGamela Forum Foren-Übersicht  Anmelden  Registrieren
U4N Aion 2 Botting Crisis: Reddit Reports and Economy Impact
Seite 1 von 1 [1 Beitrag]  

 Forum-Index » UGamela » Bugreport
Neues Thema eröffnen   Neue Antwort erstellen
Vorheriges Thema anzeigen :: Nächstes Thema anzeigen
Autor Nachricht
FrostRush
Member
Member

Anmeldedatum: 02.07.2025
Beiträge: 27

BeitragVerfasst am: Do 29 Jan 2026, 08:27    Titel:  U4N Aion 2 Botting Crisis: Reddit Reports and Economy Impact
Themen-Beschreibung: U4N Aion 2 Botting Crisis: Reddit Reports and Economy Impact
 

How Reddit Communities Describe the Bot Problem
Bot Presence Everywhere

A significant trend among Reddit threads is simply how omnipresent bots are in the world of Aion 2. Players report that resource gathering nodes are often claimed within seconds by multiple bots, making it nearly impossible for legitimate players to compete for materials and rewards:

Users on the r/Aion2 subreddit described entire maps dominated by bots, with players only able to gather tiny amounts of resources because bots “have 90% of the resources on our map.”

On various servers, including Kromede and Bakarma, resource nodes reportedly see clusters of 4–5 bots gathering instantly, which players warn could harm the game’s long-term viability if left unchecked.

Many community members emphasize that simply banning accounts seems ineffective because botters can quickly replace accounts and resume farming immediately after bans are announced.

Automated Farming and Macro Use

Not all automation is sophisticated “bot software” — and this nuance is part of the community’s frustration:

Several Reddit threads discuss players using macros or automated clicking tools to farm items and currency without active play. Some players claim macro use is widespread, while others argue these tools are hard to detect and enforce against.

Reports include high-ranking players farming AFK using macros or simplistic automation, with bans either light or ineffective.

In some cases, users debate whether macro-based automation should even count as botting, especially when the game’s combat design often encourages repetitive input.

Bot Farms and Economy Exploits

One of the more detailed Reddit posts (with very high engagement) outlined how organized botting “studios” operate:

These studios run hundreds of accounts that use teleport hacks or other automation to rapidly collect valuable items like feathers. They then turn these into high-value currency and push the currency into buyer accounts through cleverly scripted marketplace transactions.

This exploit reportedly allows bots to generate vast amounts of in-game currency, contributing to market inflation and making progression harder for legitimate players.

The Impact on Economy and Player Experience
Flooded Markets and Player Frustration

Because bots and automation are generating and moving large quantities of currency, Aion 2’s economy is under significant strain:

Many in-game markets are flooded with items and currency, which severely impacts legitimate player earning power.

This saturation has encouraged some players to consider shortcuts, such as purchasing currency from external sites, including aion 2 kinah for sale pages. These sites advertise large amounts of in-game currency delivered quickly for real-world money.

Economy distortion creates imbalances that make rare items unexpectedly cheap or unexpectedly expensive, depending on bot activity and automation exploits.

Purchasing currency outside the game’s official systems further compounds the problem: such sales often originate from bot-generated resources and can violate the game’s terms of service, risking bans for buyers.

Developer Responses and Controversial Changes

NCSOFT and the Aion 2 development team have acknowledged the macro and botting issues but haven’t fully contained them. Some notable responses include:

Multiple rounds of ban waves, with tens of thousands of accounts permanently banned for botting or macro use.

Attempts to block gaming peripheral software like Logitech G Hub and Razer Synapse backfired, causing legitimate players to be disconnected during peak hours — a move that stirred community backlash and was quickly reversed.

Economic changes such as Kinah earning caps, increased transaction taxes, and reduced drop rewards were implemented to curb bot-driven inflation.

On the legal front, NCSOFT has even escalated responses by filing criminal complaints in South Korea against individuals accused of using illegal macro programs that disrupt the game and economy.

Despite these efforts, many players feel these measures punish regular players more than bot operators. Restricting peripheral software, limiting in-game income, and taxing trades hit honest players harder in some cases than automated players able to circumvent protections.

Player Recommendations and Community Sentiment
What Players Are Doing

The Reddit community’s suggestions range from practical to desperate:

Many players recommend boycotting the game until NCSOFT implements better anti-bot detection and enforcement.

Others advocate for robust reporting of suspected bots or macro users using in-game systems, though they warn that enforcement is slow and often ineffective.

Some players focus on finding content or servers less affected by bots, though this is increasingly difficult as automation scales.

How the Community Feels

Across dozens of threads, there’s a palpable sense of frustration:

Some players say the botting problem is among the worst they’ve seen in recent MMORPG launches.

Others argue that the game’s design unintentionally encourages automation by requiring repetitive actions to stay competitive, skewing the ecosystem toward automation even if it’s technically against the rules.

Many express resentment toward the perception that development focus is on superficial or punitive measures instead of meaningful bot detection and prevention.

Botting and automation have become central controversies in Aion 2, shaping discussions across Reddit and community forums. From rampant resource stealing and macro usage to bot farms that destabilize the economy, the problem affects progression, market balance, and player trust. While developers are trying various countermeasures — including bans, economy tweaks, and even legal action — many feel these responses are insufficient or misdirected. The community remains deeply divided, with suggestions ranging from systemic fixes to abandoning the game until fundamental changes are made.

Enchantment Stone | TW Elyos & Kasaka
Nach oben
Benutzer-Profile anzeigen Private Nachricht senden E-Mail senden 
Beiträge der letzten Zeit anzeigen:   Sortieren nach:   
Seite 1 von 1 [1 Beitrag]  
Neues Thema eröffnen   Neue Antwort erstellen Vorheriges Thema anzeigen :: Nächstes Thema anzeigen
 Forum-Index » UGamela » Bugreport
Gehe zu:  

Du kannst keine Beiträge in dieses Forum schreiben.
Du kannst auf Beiträge in diesem Forum nicht antworten.
Du kannst deine Beiträge in diesem Forum nicht bearbeiten.
Du kannst deine Beiträge in diesem Forum nicht löschen.
Du kannst an Umfragen in diesem Forum nicht teilnehmen.
Du kannst Dateien in diesem Forum nicht posten
Du kannst Dateien in diesem Forum nicht herunterladen
[ Time: 0.0546s ][ Queries: 8 (0.0038s) ][ Debug Ein ]

Powered by phpBB © 2001, 2005 phpBB Group
BBTech Template by © 2003-04 MDesign
Categories Hierarchy 2.1.6g © 2003-2005 Ptirhiik RPGnet-Fr | Adaptation provided by Craterz.com